3D & backgrounds / Three.js
Metal droplets
A small cluster of reflective spheres moves through a slow repeating pattern.
Metal dropletsPrompt recipe · preview pending
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Make it fit your project.
Build a Three.js study with five metallic spheres of different radii following periodic paths. Use large light panels or a cleared environment for readable reflections, and keep roughness above zero. Maintain separation unless an actual signed-distance blending shader is implemented.
Build and check.
- Confirm the supplied content, target environment, and required assets before implementing.
- Build a Three.js study with five metallic spheres of different radii following periodic paths. Use large light panels or a cleared environment for readable reflections, and keep roughness above zero. Maintain separation unless an actual signed-distance blending shader is implemented.
- Expose seek(t) so frames can be inspected deterministically; add play, pause, replay, and a reduced-motion still.
- Inspect the opening, midpoint, and final state at desktop and mobile sizes; report any dependency or output limitation.
Know the limits.
- Separate spheres are not fluid simulation. Label the preview as a material and motion study.
- The prompt guides a coding agent; output quality depends on its implementation and review.
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Catalog 2026-10-22.a82e12098f76 · Source revision sha256:dfbe6519cbc4fc84acc4cbf926d8a01c7f2e248dd46cedd67a9112b0e928c2ba